Tales Of Symphonia Dawn of the New World

Tales Of Symphonia Dawn of the New World




Set two years after the events of Tales of Symphonia for the Nintendo GameCube, Dawn of the New World follows the journey of two new young heroes, Emil Castagnier and Marta Lualdi, as they seek to uncover the mystery of why their world has fallen into ruin. In their quest, their paths will cross with the original cast of Tales of Symphonia including Lloyd and Colette, as well as a summon spirit known as Ratatosk who claims to be the lord of all monsters. Dawn of the New World introduces a new monster recruitment feature in which you can capture more than 200 unique enemies and train them to actively participate in battle. You can then feed these monsters to make them more effective, and even evolve them into several new fearsome forms. The game also features an updated real-time battle system that lets you move freely in all directions around the battlefield, execute powerful unison attacks and take advantage of a new elemental alignment system for even more strategic depth.

A decade of Tales – Celebrating the Tales 10 year anniversary in North America

User Ratings and Reviews

5 Stars purrfect
perfect game! hard to start off, but once you compeate ti once it becomes easy.

3 Stars Decent sequel for a great game.
Bought this game when it just came out. Overall a good game with a few weaknesses that prevent it from becoming something much more.

I’ve always enjoyed playing Tales games. They bring something very unique to a quite typical genre. Good voice acting, long and engaging storyline, high action battles, and numerous side quests are all very typical of a Tales game. This game benefits from all of these.

Pros:

- Same system as previous Tales games.

- Good and interesting story.

- Plenty of side quests, weapons

- Plenty of moves and combos to perform.

Cons:

- Main character can sometimes get a little annoying

- Monster catching isn’t really incorporated well.

- Control does not feel as solid as first game.

- Not too difficult, even on a high setting.

The Pros are pretty simple. It’s a Tales game and contains all the important aspects that makes a tales game. There is a good story, good voice acting, and excellent battles. The story is engaging and does not taper off at all, so you should be interested throughout the game. There are tons of things to do and you should easily be able to spend 50+ hours on one playthrough if you’re looking to do everything there is.

The downsides are not too bad. Personally, I feel that the Main character can be a little bit annoying. I won’t get into this much as not to spoil the game, but it feels a little too emo. Needless to say, I was happier with the previous Tales game main character.

The main new feature in this game is the ability to catch monsters you have defeated and recruit them into your team. You can have up to three monsters in your party if you wish, making you kind of like Ash Ketchum. This aspect of the game feels a little bit un-incorporated. There isn’t a real need to catch a ton of monsters other than to say you have. Because of this, you can simply catch a few useful monsters, such as high damage or high healing monsters, and then you’re pretty much set for the rest of the game. The monsters level quite fast and can easily get powerful enough to do massive amounts of combo damage. This makes the end-game a little bit too easy if you’ve done your monster up right. Believe me, it’s not difficult to do. This brings me to the problem of the game being too easy. There isn’t really a challenge towards the end, not even the end boss.

The controls on the wii are fine, although they don’t really use the wiimote much. There are a few attempts to incorporate the wiimote features in the game, but otherwise it could have been made into a gamecube game. Compared to ToS, the main character does not seem to be as easily maneuverable as Lloyd. There seems to be slight delays in executing combos that will need some time getting used to.

Overall, a good game, but could have been a great game if they upped the difficulty, tightened the controls, and incorporated the monster catching more into the game.

5 Stars Great RPG for Wii
This the first game in the Tales series that I played. I bought it because 1) my Wii was gathering dust and 2) price was good. The storyline was captivating and drew me in emotionally. One of the main characters, Tenebrae was hilarious and help give this story some depth. There are many cut-scenes, all voice acted. Very enjoyable and help me get into the Tales RPG series.

Pros: great value for the price, funny without sounding forced. Lots of hidden subquests. Good enough for about 2 play-throughs,

Con: low resolution (limitation of Wii), linear storyline.

4 Stars Addictive RPG for Wii
This was the first “Tales of” game that I played, and it’s the one that got me into the whole series. Even if you’ve never played Tales of Symphonia (which I hadn’t), you can still enjoy this game completely. The story stands on its own.

There really isn’t anything remarkably special about this game. It contains all of the basic RPG elements (and cliches) that all of the other Tales games have. But it’s all put together very well, and the result is a much better than average RPG. One interesting feature is the ability to recruit defeated monsters into your battle party.

My complaints are minor. The difficulty level seems to jump around a bit. Long portions of the game will breeze by with barely any effort, while some bosses require a ridiculous amount of level grinding to beat. The world map is pretty minimal. A LOT of material is recycled from Tales of Symphonia (which I only realized after playing TOS, but at least some new music would have been nice).

If you’re looking for an RPG for Wii, This is really a good choice. It’s about 40 hours long, which I think is just the right length, considering the story and gameplay. For me, the most important aspect of a game is how much it makes me care; how much I want to see what comes next, and this game didn’t disappoint in that arena. My longest single session with this game was about 12 hours in one sitting, which I RARELY do with any game. I just couldn’t stop. I think that’s the hallmark of a good game.

5 Stars This game started it all for me!

This game turned me into a “Tales of” freak! To start off I will say that there is not many games on the Wii that are dissimilar. Most of them games designed for children ages 5-10, and not offering much for the mature player. I was looking for a new RPG to try out, and I caught an advertisement for Tales Of Symphonia 2. I guess that right there might be the throw off for alot of people; that have played and haven’t played this game, that it is marked as a sequel. This game may be a “2″ but it is really a stand alone game that just takes place in the same world. A lot of fans of the Original tales of Symphonia take this the wrong way because it’s not focused around the old characters, and that it follows the story of 2 new characters Marta, and Emil.

The game itself is designed for folks that are more interested in playing the game, rather than watch it being played. I.E. this is a real time combat game, vs. a turn base game. It has a story line that makes final fantasy look like a mad TV skit, and it’s combat play feels like street fighter. This game doesn’t play around. The wii remote can make doing special easy for you, but you have the option of assigning your own moves to pull off wicked combo’s. Yes, that is right you pull off combo’s in this RPG. All the characters have awsome fighting skills, so you will be swapping from guy to guy. I even started playing Marta more because I enjoyed her fighting skills better. You also get to raise monsters that fight along with you, and in “Pokemon” fashion they evolve and turn into serious allies. Now it’s really just a need addition to the game, but the game doesn’t really focus around this ability. However, it really keeps the game interesting, and you’ll be anxiously looking for mobs to fight.

The Story is long, detailed, full of plot twist and turns, unpredictable, and certainly not what you would expect out of a Wii game. Judging by it’s front cover, it just blends in with all the other Wii “kiddie” focused games. I had no idea there was actually a serious game underneath the surface. There is plenty of adult humor, gags, etc. that keep the game commical along side it’s serious plot. The game is actually pretty deep, mainly because the main “hero” is an “anti-hero”. Usually you expect the main hero to be fearless, but Emil is just the opposite. It’s a great idea and it fits perfectly into the story. You grow just like your character when you play this game.

Visually this game looks incredible. It’s not trying to be something that it isn’t. It’s not trying to copy the life likeness that Final Fantasy games do. This is a Anime game, and it looks the part. Tales Of, was designed using stop motion technology, so the characters and animations move very surreal like. It’s almost hard to describe, it’s something you’d have to see if for yourself to understand.

Overall this is a great game, and one of my favorite RPG’s till this day. I now own all of the Tales Of American released games. This game truly made me a fan of the series.

Buy/More Info

Share and Enjoy:
  • Digg
  • del.icio.us
  • Facebook
  • NewsVine
  • Reddit
  • StumbleUpon
  • Google Bookmarks
  • Yahoo! Buzz
  • Twitter
  • Technorati
  • Live
  • LinkedIn
  • MySpace

Leave a Reply

Security Code: